﻿namespace Molten.Graphics;

/// <summary>
/// Based on the D3D shader variable flags enum: D3D_SHADER_VARIABLE_FLAGS .
/// <param>See: https://learn.microsoft.com/en-us/windows/win32/api/d3dcommon/ne-d3dcommon-d3d_shader_variable_flags</param>
/// </summary>
public enum ShaderVariableFlags
{
    None = 0,
    UserPacked = 1,
    Used = 2,
    InterfacePointer = 4,
    InterfaceParameter = 8,
    ForceDWord = 0x7fffffff
}
